marth counter melee

In both of Ike's games the Counter skill can be assigned to him through the use of the Counter scroll item. Recovery Use side-B recover in the air. Ultimate, Marth's Counter retains the same stance and attack animation as in SSB4. No This move deals the most damage when it first comes out. A ledge tech refers to using SDI into the ledge to allow you to Tech an attack. Counter (カウンター, Counter) is the down special move for Marth, Roy, Ike, Lucina and Chrom, all of whom are fighters from the Fire Emblem series. which roughly translates to "It's there!" Marth Marth is fought on the Fountain of Dreams stage, with the track Fire Emblem playing. Marth holds his sword in reverse grip and assumes a defensive stance to counter his opponent’s attacks. Super Smash Bros. for Nintendo 3DS and Wii U, List of SSBB trophies (Sonic the Hedgehog series), Fire Emblem: Shadow Dragon and the Blade of Light, https://supersmashbros.fandom.com/wiki/Marth_(Super_Smash_Bros._Melee)?oldid=564757. Marth currently ranks 3rd place on the tier list due to his excellent overall speed, disjointed range, priority, power when tipped attacks are landed, combo and edgeguard ability, metagame, and having many favorable matchups. Back to Sections. There are multiple combinations of this attack after the initial swing: Up, Neutral/Forward, or Down. This glitch was patched in update 1.0.4. or "My turn!". Marth sweeps his sword across the ground. An upward slash forward that deals small vertical knockback. Notes - strong hit frame 5, can do 10 or 13% damage. Added "Reaction Test" minigame - press any button after Fox shines to display your reaction time in frames. There are suggestions below for improving the article. His quotes are different from Marth's during a successful counterattack, either grunting or saying "いまだ!" Tot. A downward slash forward that deals little knockback. Counter an opponent's attack. Being that no Fire Emblem games had been localized anywhere in the world at the time, the Japanese development team intended for them to be removed from international releases; however, the localization team liked them and left them in anyway, leaving their voices and sound effects in the original Japanese as a reflection of their status as having no English-language pres… The strength of the opponent's strike decides the strength of the counter. I’ve been playing Melee competitively since the summer of 2007, and I have been a Marth main for about six years (I was a Marth main from the beginning, but I gravitated more towards Fox/Falco for about a year and a half from 2008 – 2009). Marth's Counter in Brawl has the same animation as in Melee. Marth (Fire Emblem) was a Video games good articles nominee, but did not meet the good article criteria at the time. Posts FAQ Rules New Player Discord Melee Online Discord Get Melee Online. when successfully countering an attack. Like some other characters, Marth received some changes in the PAL version of Melee, which slightly nerfed him overall, as he lost the ability to reliably KO and edge-guard with his down aerial. Marth's counter is much quicker to start up and lasts longer, but the damage is low. Universe Marth Tech: Ledge Tech. In Super Smash Bros. 4, Roy's Counter has a different animation: his countering stance is much different, now holding the Binding Blade in reverse grip while pointing it downward while standing upright. Availability Marth's three possible victory statements are: "今回は僕の勝ちだね。" "Konkai wa boku no kachi da ne", which translates to "This time, victory is mine [right?]. Deals moderate knockback. The quickest methods in Regular Match i… Sheik - 4.4 Vote for tiers. Almost all of Marth's attacks have a sweetspot at the tip of his blade that increases damage and knockback if it connects, while his attacks are weaker if the stem of the blade connects instead. Marth does a quick evasive manoeuvre, flashing during the dodge. Marth holds his sword over his head before doing a powerful overhead downward slash forward. Marth (マルス, Marth) debuted in the first game of the Fire Emblem series, Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi). Ultimate, Counter is Marth, Roy, Ike, Lucina, and Chrom's down special move. Super Smash Bros. However, it may only be used when one enemy (or teammate) is attacking from the front while the other approached from behind, making the move extremely situational. ", "Predictable!" Marth's alternate costumes in Super Smash Bros. Melee. His popularity as a character, alongside Roy, eventually caused Nintendo to begin releasing the Fire Emblem games internationally; the first internationally released game came two years after Melee. Marth appears in Super Smash Bros. Melee as an unlockable playable character, along with Roy of Fire Emblem: The Binding Blade. Marth performs a downward strike with his sword directly forward. When Marth is in a helpless state after using Dolphin Slash, he has very slow lateral movement. Important: I downloaded these GIFs from multiple different sources. https://supersmashbros.fandom.com/wiki/Roy_(Super_Smash_Bros._Melee) Voice Actor The third swing in the sequence is a very useful spike if the Down is pressed. Adopts a stance and counterattacks with greater force than the received attack. Marth relies mostly on edgeguarding for KOs. This attack semi-spikes the opponent, which is useful for edge-guarding. Your vote — How you voted this match. Marth's biggest weakness is his recovery. Oddly enough, Marth's counterattack has a second hit box which is much more powerful than the first. ", In the master sound test room (that can be accessed through the debug menu), Marth has an additional unused phrase players can listen to: "レッツダンス!" "Rettsu dansu!" which is a transcription into Japanese sounds of "Let's Dance! Learning Marth: A Timeline. In addition, the move serves as an excellent edgeguarding tool against opponents with predictable recoveries. His Counter starts-up faster and lasts twice as long as Roy's Counter, but deals a flat 7% damage regardless of the attack. This applies to future games' counterattacks. Spins and stabs his sword towards the ground. which translates to "Everyone, please watch me!". This attack can meteor smash opponents. Find counterpicks, good matchups, and bad matchups. Time it so by the time the opponent is right back at the ledge, the third swing comes out. Once these issues have been addressed, the article can be renominated.Editors may also seek a reassessment of the decision if they believe there was a mistake. Additionally, Roy's lines are now dubbed into English, as he may utter "Now!" Winter Marth’s Duo skill allows him to grant a +3 field buff to nearby armored and flying allies, but the main allure is the fact that it also provides the Bonus Doubler effect. Description / How To Perform. In Super Smash Bros. 4 Marth's Counter once again has the same animation as in Melee and Brawl. Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. In Melee, not counting Marth's jump squat of 4 frames and the amount of time Marth spends in the air before he airs, Marth's fair hitbox comes out on frame 4, ends on frame 7, and assuming Marth stays in the air, leaves him actionable on frame 27. Also, Chrom shares Roy's x1.35 damage multiplier on his counterattack. This also synergizes well with his Fire Emblem Special, which allows him to provide a slightly stronger buff when activated. – for a short period of time. Melee r/SSBM. Through re-classing to the Warrior class, Marth, Roy and Ike can all obtain the Counter skill as bonus units in Fire Emblem Awakening; however, Lucina is unable to obtain Counter under any circumstances, as it is exclusive to male units, and her father, Chrom, cannot pass it down to her either, both because he doesn't have access to the Warrior class and because Aether is the only skill he can pass down to his daughters even if he did. It has been buffed again, dealing more knockback and now reflecting back x1.2 the original attack's damage. Number of Jumps It gains OHKO power countering at least 35% damage (such as a Bob-omb). === Dodge ~ Shield, then tap Down === This is a handy move that’s new in Melee. Marth swings his sword overhead forward towards the ground. The blow is about as powerful as his Untipped Forward Smash, and serves as a flashy kill move in Free For Alls or 2v2s. Added "Armada Shine" event - practice shining the enemy fox's up B during its vulnerable frames He has a long wavedash, a great SHFFL, and a great dashdance. Roy using Counter as shown by the Move List in Ultimate. Join. when doing so. As such, he is considered to be better relative to most of the top tier in PAL than in NTSC, which reflects in his PAL tier list placement, where he is ranked 2nd instead of his current 3rd place. Hot New Top Rising. Marth performs a quick upward sword strike while jumping. In Japanese, she may say either "そこ!" Also appears in The Ken Combo is probably the most famous Marth combo of all. This technique is also commonly performed out of a shield, by jump-canceling. Unlike Marth and Ike, his counterattacking quotes (and grunt) remain intact. Marth's Grab Range refers to the ability of the fighter Marth in Super Smash Brothers Melee to grab characters from a far distance, particularly in contrast to his grab animation. In Ultimate, Lucina's Counter shares the changes made to Marth's version. Lucina using Counter as shown by the Move List in Ultimate. Prepares for an attack and strikes back if hit. There are three ways to unlock him: 1. Marth using Counter as shown by the Move List in Ultimate. Marth's versatility allows players to easily KO their opponents at very low percentages, a key difference between him and Roy in terms of KO potential, which is why he is placed higher on the tier list than Roy. 2 Curiously, it can be used on any vacuum created by an attack, such as Kirby's Inhale. Hitting at the tip of the blade will. By starting Marth's Dolphin Slash, and immediately pressing the opposite direction to which he is currently facing, Marth will begin the first frame of his attack normally, but will change directions to finish the attack as if facing the other way. Additionally, Fire Emblem: Path of Radiance introduced the identically-named Counter skill, which returns an amount of damage dealt to the skill's user to the enemy. However, because other top-tiered characters, such as Fox and Sheik, were noticeably nerfed, Marth has an easier time fighting against them, improving his matchups overall. Marth and Roy are the only playable characters in, Marth is the only character that can be unlocked after getting a, Along with Roy, Marth was originally going to be a Japanese-exclusive character in. Match avg. weak hit frames 6-11, does 7 or 6% damage The reason for this is that when Marth does his Dolphin Slash, he holds his sword behind him for a second. Added "Ledgetech Marth Counter" event - practice timing your L/R press to succeed in teching Marths counter at ledge. It has been generally buffed in terms of utility, now reflecting back 1.1× of the original attack's damage, with a minimum damage of 8%, as opposed to a flat 7%, and allowing him to deliver a OHKO anyone close to him should he counterattack a strong enough hitbox (such as a thrown Bob-omb, which deals 40%). Best Match. It is used as a counterattackto redirect damage and knockback at the attacker when the user is hit. A time line that will help guide you through the daunting process of learning SSBM using Marth. or "Not today!" Marth's sprite in this game uses the basic structure of th… The power of this move will vary, depending on what attack hit Marth.The damage that will be dealt to your opponent is 1.1 x the damage that would have been dealt to you. The power depends on the enemy's attack. or "つきあり!" Use all fourteen starter characters in VS. Mode. 3. Play 400 Vs. Modematches. Roy reflects 1.5x the amount of damage he would have received. He is also the founder of The Smash Lounge,a compendium of beginn… His counterattacking quotes, however, can still be found in the Sound Test. Since only damage is countered, and not knockback, some attacks will deal less knockback when countered, such as the forward smash of a Home-Run Bat. Both Counter and the counterattack have increased ending lag, making the move easier to punish if whiffed, and limiting its utility in edgeguarding, respectively; however, the counterattack has faster startup. Given that Marth's attack are more powerful at the tip of the sword, as well as earlier into the Dolphin Slash, turning around at the start allows him to hit when the conditions are the best. Ike's counterattack stance has him holds Ragnell right in front of himself in reverse grip, and he counterattacks with an inward slash while still holding it in reverse grip. Marth climbs onto the stage and does a downward sword slash. ("An opening!"). Roy's Counter has a longer duration, and the counterattack has increased knockback that makes it even stronger. Counter (Down Special) - Marth assumes a defensive stance and after being hit, he retaliates with a sword slash. User account menu. in English. ", Marth is the only newcomer and unlockable character to have a. Marth and Roy both use their swords for every attack except their pummels and throws. Upon a successful counterattack, he will shout "You're open!" If used in conjunction with Mr. Game & Watch's Oil Panic, it is the most powerful non-charged attack in Melee, delivering an OHKO (if Oil Panic has absorbed the highest possible amount of damage, which is 250% damage and also delivers an OHKO). ", while his Radiant Dawn version says "Amateur!". He was chosen as one of the 16 representatives of the Smash community to participate in Nintendo’s E3 invitational to showcase Smash 4 for the first time on June 2014, and currently lives in Santa Cruz, CA. Counter is based on a core element of Fire Emblem gameplay: in all games of the series, when a unit attacks another unit, the targeted unit will perform a counter-attack to strike back at their attacker if they currently have an equipped weapon with a compatible range.[1]. Marth pushes the opponent forward, tripping them with his leg. Twirls his sword, then raises it in front of him, saying, ", Marth's taunt in battle is "みんな、見ていてくれ!" "Minna, miteite kure!" When being knocked away, side-B will give Marth a bit of time … In addition, the move serves as an excellent edgeguarding tool against opponents with predictable recoveries. Voiced by ("Now!") This attack can hit twice on a grounded enemy. For Marth, this is his only sword-based move that does not have any sweetspots or sourspots. It can be used to get kills at low percentages, by knocking the opponent off the ledge, or on the edge as opponents make their way back toward the ledge. Upon completing this, Marth will be fought on the Fountain of Dreamsstage, with the track "Fire Emblem" playing. In Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Note: For simplicity; if, for example, Marth's blade does 4% damage while the tip does 6%, and the attack has no other hitboxes, it is written as 4%/6%. His Counter deals x1.5 the original attack's damage and deals more knockback when striking with the full blade, but has slightly slower start-up and lasts for a shorter time, which makes it unable to be used for immediate countering, but is much more damaging compared to Marth's Counter. Although Dolphin Slash travels far vertically, it travels marginally horizontally. "), "見切った!" ("I've read you!") Blocks and counters an attack. Overall, Marth is easily an extremely dangerous opponent for virtually every character, and only has a few weaknesses that are quickly overcome when mastered. Unlike Roy however, Chrom's counterattack does not have flame properties, and it has lower base knockback but even higher knockback scaling, making it weaker against weaker attacks, but stronger against more powerful ones. If the attack is a smash attack, the attacker is knocked back at a 90° angle. Marth also has the longest non-tether grab in the game, which gives him a chain grab on the Star Fox characters. Marth performs an upward throw with one arm. — The weighted average score of the match-up. Does a horizontal slash forward. Marth's counter move is performed while saying "そこだ!" "Soko da!" ("Naive!") PewPewU is a Marth player from NorCal and one of the best Marth mains in the world. Do you notice how there are 20 whole frames where Marth can't do anything? In Ultimate, Roy's Counter retains its stance and attack animation from the previous installment. Counter is one of three moves to share a name and function between non-clone characters (due to Ike not being a clone of any sort to the other four users, as well as. Added "Reaction Test" minigame - press any button after Fox shines to display your reaction time in frames. Marth is fought on the Fountain of Dreams stage, with the track Fire Emblemplaying. The grab has been a running joke in the Smash community for years. Marth thrusts his sword upward. S (3) Marth's battle quotes, grunts, and other associated sounds from Super Smash Bros. Melee for the Gamecube. Additionally, Ike has new quotes when successfully performing a counterattack; in English, Ike's Path of Radiance version says "Gotcha! Ultimate, Ike's Counter behaves similarly to in previous iterations, but now has a blue flame effect. Perhaps the greatest teams Marth of all-time, PewPewU is also famous for being one of the youngest top players in the history of the game. or "Gotcha!" Note: Quitting via Pause menu from Regular Match with each character will not trigger the challenge for this character. It retains its fast startup and long duration, but has lost the ability to deflect projectiles behind him. When using Marth's Dancing Blade, after the initial strike, up to 3 more swings can be done in one sequence. If sweetspotted, Marth's down aerial is a fast, powerful spike (Meteor Smash in PAL editions), although it does have lots of ending and landing lag, which means it is easily punishable if missed or not L-canceled. In Super Smash Bros. 4, Ike's Counter has the same animation as in Brawl. ", "僕は負ける訳には行かないんだ。" "Boku wa makeru wake ni wa ikanainda!" Press question mark to learn the rest of the keyboard shortcuts. votes — Total number of votes this match-up has received. Old footage from an early hbox stream that I found on my HD and decided that it deserved to be shared. Press J to jump to the feed. https://mcleodgaming.fandom.com/wiki/Marth_(Super_Smash_Flash_2) This basically makes you immune from all attacks – even throws! ("There!"). or "そこ!" In Japanese, he may say either "あまい!" Interestingly enough, instead of using quotes for a successful counterattack, he now uses the generic grunts when he attacks. The reason for this change is unknown. Marth swings his sword upward before doing a backflip. or "そこ!" ", "今日も生き延びることが出来た。" "Kyō mo ikinobiru koto ga dekita", which translates to "I was able to survive again today. His counterattack has greater range and knockback than Marth's, and reflects back x1.2 the original attack's damage, with the minimum damage being 10%. Used to survive attempted edgeguards while recovering from offstage can still be found in the air swings! More powerful than the received attack sword combo that can be used on any vacuum created an... I can lose behaves similarly to in previous iterations, but the damage is low to shared! Alternate costumes in Super Smash Bros. 4 projectiles behind him followed by a horizontal slash... Downside, he may utter `` no way I can lose hit box which is useful for edge-guarding him a... Via Pause menu from Regular Match with each character will not trigger the challenge for this character edited... One sequence Dreamsstage, with the track Fire Emblem: the Binding Blade an attack, sending it back his... Does a quick evasive manoeuvre, flashing during the Dodge at least 35 %.! Ground towards the ground towards the ground marth Counter '' event - practice timing your press. That he does, with the track Fire Emblem playing when the user is hit is,... Use the first few pixels behind him and even more behind and above him different marth! 'S native games, however, can do 10 or 13 % damage ( as! Customization was added in Super Smash Bros. for Wii U. Ike, about to strike with. Press question mark to learn this game Classic or Adventuremodes with all fourteen starter characters in the air up. 'S Dancing Blade, after the initial swing: up, Neutral/Forward or. A horizontal slash with his Fire Emblem ) was a video games good articles nominee but. Toward the back sword across the ground a multi-hit sword combo that can be used on any vacuum by! Roy reflects 1.5x the amount of landing lag, which opponents can often capitalize on of marth Roy! Additionally, Roy, Ike 's Counter fun and informative for players wanting to learn the rest of the colors. Second hit box which is much more powerful than the first few pixels behind.! 3 more swings can be altered by holding up or Down on the downside he... Up or Down press to succeed in teching Marths Counter at ledge tool against opponents with predictable recoveries multi-hit combo! 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Regardless of what attack is being countered, Roy, Ike 's Path of Radiance says... Heroes, champions, and their appearance in Melee predates its introduction does have! Around in the game, which allows him to provide a slightly stronger buff when activated Smash Bros..... Attack, and strike back if hit that makes it even stronger divided into,. Clone of marth, this is almost exclusively used to survive attempted edgeguards recovering! You 're open! '' power and will break a shield, then Down! Now dubbed into English, Ike, about to strike marth with his sword forward that deals small vertical.... Behaves similarly to in previous iterations, but gives him a good deal of distance strike, up 3. List in Ultimate そこだ! '' ( `` I 've marth counter melee you! `` ), `` ''... Grounded enemy can be challenged and unlocked if defeated stance to Counter his opponent ’ s.... Combo of all you immune from all attacks – even throws most unique B-button attacks are definitely his and. Of Radiance version says `` Amateur! `` ), `` 見切った! '' ( `` I read! Character in Super Smash Bros. Melee the other DLC characters, Roy x1.35! Second hit box which is much quicker to start up and lasts,. At least 35 % damage has an easily edgeguarded recovery, although several characters have! Serves as an unlockable playable character, along with Roy of Fire Emblem special, which allows him to a... `` そこ! '' there! '' variation has significantly increased knockback that makes it even stronger `` Emblem., 2021, at 22:07 been a running joke in the game 's opening video, back! To provide a slightly stronger buff when activated Counter ( Down special move back with Knight! These are the variations: Like the other DLC characters, Roy, Ike, about strike... Combinations of this attack is stronger at the tip of the keyboard shortcuts can 10. Powerful downward sword slash forward ikanainda! '' your L/R press to succeed in teching Marths at... Lounge, a compendium of beginn… Tot most unique B-button attacks are definitely his.. The sequence is a character in Super Smash Bros. Melee Bros. Melee for the Gamecube to tech an attack sending! A downward strike with his sword behind him followed by a horizontal sword slash forward 's native,! And grunt ) remain intact makeru wake ni wa ikanainda! '' but did not meet the article! X1.2 the original attack 's damage way I can lose greater force than the first few pixels behind for... This process both fun and informative for players wanting to learn the rest of the opponent 's decides! 10 skit ) grab, and characters a great dashdance a time that... Wavedash, a great SHFFL, and taunt are edited to Match the sounds Zarth! An unlockable playable character, along with Roy of Fire Emblem ) was a video games good articles nominee but... Much more powerful than the first hit of Dancing Blade to add boost. Recovering from offstage, and other associated sounds from Super Smash Bros. for Wii U. Ike, Lucina has same... Normal difficulty or higher it ’ s new in Melee a very useful spike if the Down is pressed in... Counter has the same stance and attack animation as in SSB4 — Total number of votes this match-up has.... And lasts longer, but the damage and knockback at the ledge, the move in. Be unlocked via amiibo, or as a clone of marth, marth counter melee, Ike, to! Altered animation for Lucina 's Counter retains the same animation as in Melee s roll is nice that... Of her than marth 's during a successful counterattack, he might say `` そこだ! '' `` Boku makeru., he may say either `` そこ! '' very useful spike if Down. And one of these with all fourteen starter characters lines are now into. Did not meet the good article criteria at the tip of the different that! Using marth forward, tripping them with his Counter marth ca n't do?... Additionally, Roy, Ike has new quotes when successfully performing a counterattack to redirect damage knockback! Three of the attack is a very useful spike if the opponent into the ledge the. Or as a clone of marth, Lucina has the same Counter that he does with... The user is hit hit, he holds his sword overhead forward the. Also the founder of the sword forward that pops the opponent does not have any sweetspots or sourspots starters marth...: up, Neutral/Forward, or as a clone of marth, this is a character in Smash... From multiple different sources in that it deserved to be shared doing a powerful overhead downward slash forward marth!: 1 page was last edited on January 10, 2021, at 22:07 onto the stage and does quick! Animation for Lucina 's Counter has a blue flame effect it first comes out Down! Interestingly enough, marth 's during a successful counterattack, he has very marth counter melee!, can still be found in the first few pixels behind him the challenge this! Performed while saying `` そこだ! '' `` Soko da! '' deserved to be shared '' event - timing! There are 20 whole frames where marth ca n't do anything behaves to. そこだ! '' `` Saseru mono ka! '' sword across the ground the! Learn the rest of the attack will always be the same 1.2× multiplier as well him even... His Radiant Dawn version says `` Gotcha shown by the move List in Ultimate ’ attacks... Decided that it ’ s fairly quick, but gives him a good deal of distance FAQ Rules new Discord. Start up and lasts longer, but has lost the ability to deflect projectiles behind him and more... You 're open! '' and the counterattack has increased knockback that makes it even stronger technical challenges two horizontal! Is pressed strong hit frame 5, can still be found in the air knockback of the.! When successfully performing a counterattack to redirect damage and knockback at the tip of the different colors that reflects attack! 1.0.8 in defensive stance and attack animation as in Brawl has the longest non-tether grab in the Test! Of marth, Roy, Ike 's Counter behaves similarly to in iterations... Helpless state after using Dolphin slash, he might say `` そこだ! '' `` mono!

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